Object Code Statistics
Reference
Ref_ObjectStats.html

Object Code Statistics

This is absolutely every object code in GTA. I am sure of that because I pulled this list out of the the full version GTADOS\GTA8.EXE. I also have a program statement list I will publish. If you can provide info on what these codes mean, please do so. If you want to know what Object codes are, look at MISSION.INI ; short descriptions and other lists are here.

Also available: 1) a text version of this table. 2) Text file with first occurences for each keyword. Both include information on program statements as well. They files have been produced using a script for the "awk" tool; I can make both available to you if you ask me about them.

Michael Mendelsohn

Legend

tok token code to be used for GTA Editor Project
Object Code Keyword
Occ. number of occurences in full version MISSION.INI
no 1/1 number of times mysterious 1 parameter doesn't appear/appear
pars number of parameters; ? means unknown
coordinates coordinate format; zero means (0,0,0)
0/8b/14b occurrences of (0,0,0)/8-bit/14-bit coordinates

tok

Object Code

Occ.

no1/1

pars

coordinates

0/8b/14b

72
ALT_DAMAGE_TRIG

1

1/0

2

8-bit

0/1/0

18
BARRIER

24

0/24

3

8-bit

0/24/0

71
BASIC_BARRIER

4

0/4

3

8-bit

0/4/0

52
BLOCK_INFO

253

252/1

2

8-bit

0/253/0

21
BOMBSHOP

56

0/56

2

8-bit

0/56/0

39
BOMBSHOP_COST

1

0/1

2

zero/unknown

1/0/0

63
CANNON_START

9

9/0

2

8-bit

0/9/0

1
CAR

0

0/0

?

unknown

0/0/0

20
CARBOMB

0

0/0

?

unknown

0/0/0

56
CARBOMB_TRIG

9

9/0

2

8-bit/zero

8/1/0

60
CARDESTROY_TRIG

23

22/1

3

8-bit

0/23/0

70
CARSTUCK_TRIG

5

5/0

2

zero/unknown

5/0/0

26
CARTRIGGER

71

7/64

2

8-bit/zero

17/54/0

61
CARWAIT_TRIG

22

22/0

2

zero/unknown

22/0/0

66
CHOPPER_ENDPOINT

2

1/1

2

14-bit

0/0/2

15
CLOCK

0

0/0

?

unknown

0/0/0

46
CLOCK_START

0

0/0

?

unknown

0/0/0

47
CLOCK_STOP

0

0/0

?

unknown

0/0/0

45
CORRECT_CAR_TRIG

55

51/4

3

8-bit

0/55/0

44
CORRECT_MOD_TRIG

2

2/0

3

8-bit

0/2/0

13
COUNTER

169

122/47

2

zero/unknown

169/0/0

14
CRANE

24

0/24

2

14-bit

0/0/24

57
DAMAGE_TRIG

2

2/0

2

8-bit

0/2/0

10
DOOR

171

31/140

3

8-bit

0/171/0

5
DRIVER

0

0/0

?

unknown

0/0/0

29
DRIVER_PARK

0

0/0

?

unknown

0/0/0

43
DUM_MISSION_TRIG

68

64/4

3

8-bit

0/68/0

64
DUM_PED_BLOCK_TRIG

3

3/0

3

8-bit

0/3/0

16
DUMMY

395

372/23

2

mixed8/14-bit/zero

88/305/2

19
ESCORT

0

0/0

?

unknown

0/0/0

22
ESCORTED

0

0/0

?

unknown

0/0/0

50
FINAL_MULTI

9

9/0

2

8-bit

0/9/0

12
FUTURE

85

84/1

2

mixed8/14-bit/zero

4/2/79

30
FUTURECAR

227

220/7

2

8-bit/zero

2/225/0

27
FUTUREDROP

0

0/0

?

unknown

0/0/0

25
FUTUREPED

424

341/83

2

14-bit

0/0/424

37
GTA_DEMAND

6

0/6

4

zero/unknown

6/0/0

59
GUN_SCREEN_TRIG

23

23/0

2

zero/unknown

23/0/0

58
GUN_TRIG

20

18/2

2

8-bit

0/20/0

28
HELLS

7

7/0

2

8-bit

0/7/0

24
INIT

0

0/0

?

unknown

0/0/0

49
MID_MULTI_SETUP

9

9/0

2

8-bit

0/9/0

48
MIDPOINT_MULTI

51

51/0

2

8-bit

0/51/0

67
MISSION_COUNTER

8

2/6

2

zero/unknown

8/0/0

69
MISSION_TOTAL

7

2/5

2

zero/unknown

7/0/0

7
MODEL

0

0/0

?

unknown

0/0/0

32
MODEL_BARRIER

2

0/2

4

8-bit

0/2/0

36
MODEL_DOOR

0

0/0

?

unknown

0/0/0

33
MOVING_TRIG

8

8/0

3

zero/unknown

8/0/0

54
MOVING_TRIG_HIRED

14

14/0

2

8-bit

0/14/0

35
MPHONES

12

0/12

2

8-bit

0/12/0

38
MY_MODEL

0

0/0

?

unknown

0/0/0

3
OBJECT

1

1/0

2

14-bit

0/0/1

31
ONETRIGGER

0

0/0

?

unknown

0/0/0

6
PARKED

142

31/111

2

8-bit

0/142/0

65
PARKED_PIXELS

4

0/4

2

14-bit

0/0/4

2
PED

39

0/39

3

14-bit

0/0/39

62
PEDCAR_TRIG

2

2/0

3

zero/unknown

2/0/0

40
PHONE_TOGG

12

0/12

2

8-bit

0/12/0

4
PLAYER

54

8/46

2

8-bit

0/54/0

51
POWERUP

2501

2459/42

2

8-bit

0/2501/0

68
SECRET_MISSION_COUNTER

6

2/4

2

zero/unknown

6/0/0

55
SETUP_SPEED

0

0/0

?

unknown

0/0/0

34
SPECIFIC_BARR

2

0/2

5

8-bit

0/2/0

41
SPECIFIC_DOOR

19

1/18

5

8-bit

0/19/0

53
SPECIFIC_DOOR_BOMB

0

0/0

?

unknown

0/0/0

17
SPRAY

110

0/110

2

8-bit

0/110/0

23
STOPPED

0

0/0

?

unknown

0/0/0

11
TARGET

171

169/2

2

mixed8/14-bit

0/15/156

42
TARGET_SCORE

6

2/4

2

zero/unknown

6/0/0

8
TELEPHONE

1048

0/1048

2

8-bit

0/1048/0

9
TRIGGER

1990

1797/193

2

8-bit

0/1990/0

See also

MISSION.INI, Coordinates

Notes

Information contributed by Michael Mendelsohn.

Bugs

There are too many PARKED statements because I had added some to my MISSION.INI when I compiled the statistics.


MISSION.INI

Last change: 27 Dez 1997

unofficial GTA Reference