ObjectCodes |
Reference |
Ref_ObjectCodes.html |
Object Codes Overview - List of Object Code Keywords
all GTA Demos, GTA Full Version
72 different object code keywords determine the type of the objects in the first section of a mission in the MISSION.INI file.
There are several lists available:
Overview (below)
- List of Object Codes with short descriptions (still under
construction)
You can find a better,
but still incomplete overview in
Olivier Mengué's
Mission.ini
Reference.
Object Code Index - Index of Object code section of the handbook, contains links to detailed object code descriptions
Token list (text) - List of object and program statement keyword tokens for use with the GTA Editor Project
Object Code statistics - big HTML table of all object codes, numbers of their occurences with/without mysterious 1, number of parameters, 8/14bit coordinates. Use this if you want to research unknown object codes.
KEYWORD the keyword
8bit coordinate format,
may also be 14bit, zero =(0,0,0), unknown or a
combination thereof
1 presence of "mysterious" 1
(always), may also be (1) (sometimes) or absent (never)
description a short description of the object's
function
parameter 1, parameter 2, ... description of the
parameters
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Information contributed by Michael Mendelsohn.
The parameter "1" is not yet understood. More objcode references need to be created.
MISSION.INI |
Last change: 5 Jan 1997 |
unofficial GTA Reference |