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GTA Ideas Pages |
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<--------- Shrink window to this size for easy reading -------------> Subject: Bubby's site of the week. Date: Mon, 13 Apr 1998 07:57:27 +0100
Expectant whispering and bustling in the audience. A fanfare blows, the noise simmers down. Mugwum (Mugwum@email.msn.com) enters the auditorium and steps up to the microphone. He is greeted with thunderous applause.
This week, i received loads of entries from various sites, but scouted around on my own as well, to look for candidates. After my travels, two things became clear.
Gouranga has been copied more times than my blue line I put before the dates, and
I want to choose sites to enter from now on.
The winner of the second is............
Grand Theft Auto Ideas by Michael Mendelsohn, a true GTA guru. Bubby's isn't included on his annotated webring interestingly, but i can live with that. He has a good, informative, well-written site (none of that, bruddahood shit). Just a normal guy, explaining what he's doing. A good read and an excellent site.
Looking totally surprised, a bearded guy who appears to be wearing a pyjama and glasses steps up to the podium and listens intently as MugWum adresses the following words to him:
I don't know if you've ever read my page or not, but i run a weekly compo called Bubby's site of the week and you've won the prize this time. Included here, is a small graphic to display on your site, to show how elite it truly is.
Congrats.
With these words (and thunderous applause), Mugwum steps down from the microphone and hands Michael the trophy and a business card, which reads:
http://surf.to/bubbys |
Both shake hands, then a small exchange between them ensues as Michael is heard by people seated nearby to ask: Where's the cash, Mugwum?. Soon Michael steps up to the microphone and, as the thunderous applause dies down, starts to speak:
I am honored and pleased to be the second recipient of this prestigious award. The jury has praised my site for being informative, a quality that obviously did not diminish over time. This quality could not have been achieved without the aid of other people who helped me get where I am today. I want to thank especially:
schu and Zyntax for their hacking approach to GTA, which got me going (yes, in the beginning schu did write some HowTos himself!),
schu for running the news service that kept me well informed long before ASC had him contracted (and published me occasionally),
the members of the now sleeping GTA Editor project who motivated me to do editor design (it may still happen); I remember especially ICQ chats with Paul Ashton and Gavin Rudd, and all those who joined our Irc Get-togethers,
Darren Latham and Olivier Mengué, who found out lots about the MISSION.INI codes,
Ian Howson who showed me how to get a hold on the *.cmp and style files,
Sam Jessup, who with his ideas and M1 helped decode the *.cmp files, thus getting the criticical information mass to make DMA take notice and release their docs, enabling in turn others to make their GTA editors (that's you, Junction25 team and Jeff Matthews!),
my contacts at DMA who were a great motivation through all of the former,
Klamy, who's been my neighbor on the webring from the time I got on (I still remember that we had to wait a bit for Magnus to add us, because the webring was down (or so he said)) and who's been a great person to share GTA ideas with.
There are many more who have by their input contributed to my site; those who have sent me their Ideas, questions and critique. Becoming active in the GTA community has really filled my mailbox! Thanks to you all!
Though my site seems sleeping, I am not sleeping by any means. I still regularly get EMail from FXT2TXT users, for whom I have by now had to prepare a FAQ to send out as response, and lately I have been working on several new projects.
I am cooperating with Klamy on the Car Respray game, providing Web database programming (and the game idea).
I have a Beta version of a new, Windows-based FXT File Converter/Viewer/Editor on my Harddisk now.
I have an Alpha version of a really neat Mapmaking application on my Harddisk; plans are to run a mapmaking service for people who design their their own missions until the app is finished and released.
To do the former, I'll have to touch my pricewinnning site, blow off the cobwebs and develop it.
I am therefore hopeful to impress my visitors with an even better site in the future; meanwhile, I want to point you to the sites of those friends I mentioned.
Michael Mendelsohn - GTA Ideas pages
http://www.informatik.uni-bremen.de/~mendel/gta/editor.html
Ian Howson - GTA Sound
editor
http://www.geocities.com/TimesSquare/Arcade/8933/
Nick Humphrey - Dr. Nick's GTA
Department
http://www.questc.demon.co.uk/GTA.html
Gavin Rudd - Ringo's Roost, Home Of
GTAed
http://freespace.virgin.net/gavin.rudd/
Sam Jessup - M1 Grand Theft Auto
Editor
http://www.btinternet.com/~samj/m1.htm
Paul Ashton - Grand Theft Auto Hacks Page (GTAGFX
editor)
http://freespace.virgin.net/paul.ashton/gta/
Darren Latham
Jeff Johnson
Jon Klaff
Apprentice: Pierre
Ingmansson. Keep programming, Pierre!
Chris "Klamy" Corbettis - Spray
Shop
http://www.fawlty-towers.demon.co.uk/gta.htm
schu - Gouranga
http://www.grandtheftauto.com/
Olivier Mengué - Road-Killers Rendez-Vous (Hacking
Info)
http://www.mygale.org/01/dolmen/gta/hacking.html
ZyNTaX's GTA Hacking Section [not a "friend" since he
never replied]
http://gudmund.vgs.no/~eirikso/gta.htm
DMA's sort of official web site
http://www.dma.co.uk/gta2.htm
Junction 25 - [not "friends" either, but the editor is
good]
http://easyweb.easynet.co.uk/~scarecrow/jim/junction25/index.html
Jeff Matthews - GTA Car editor
http://www.fifengr.com/gtacars/
May all of you one day receive that trophy that Mugwum gave to me today!
Michael bows deeply as thunderous applause sets in (that sound engineer is really tops!) and exits stage left, carrying the trophy.
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